


I also gave her a complete interior - pre-game, that is, with an intact CIC and no destroyed crew-areas - this was surprisingly difficult as we have little to no information about what turned out to be quite the massive ship. Space Engineers was made to re-create the blockieness of Wing Commander capital ships, so I am pretty happy with the result. I tried my best to re-create the Intrepid up to what thin specs we have. Intrepid (06), flagship of the Union of the Borderworlds Militia! Use Banshees and Vindicators to scare off pirates and have a look for that jump point. Then you have come to the right place! Open up this world and hop into the B.W.S. Did you play in the 90s? Did you wear your CD ROM drive out because you had to constantly switch through six CDs of Wing Commander IV?
